I am working on fixing a bunch of layout and text rendering problems in Socially Distant, to make sure the game is more legible and to make sure the game runs well at 1080p.
This caused this bug:
Since I’m not an ASCII artist, I’m wondering if any of y’all out there are? If so, I’d love to see some new neofetch
art that we could put in the game.
How it works
Just reply to this thread with a code block containing the ASCII art. We’ll try each entry out in-game, and do a community vote. Whoever wins, gets their neofetch art finalized into the game and gets their name/username in the credits.
Submission rules
These rules help keep everyone’s artwork within the game’s technical restrictions.
1. Please stick within a 16-color palette and only use two colors.
While the game’s terminal can display any color you can think of, there are only 16 colors that can be themed. By sticking to these colors, the artwork will stay legible in light and dark modes. The available colors are:
- Black
- Dark Blue
- Dark Green
- Dark Cyan
- Dark Red
- Dark Magenta
- Dark Yellow
- Gray
- Dark Gray
- Blue
- Green
- Cyan
- Red
- Magenta
- Yellow
- White
If you’re familiar with .NET, these are the colors available in the ConsoleColor
enum. Otherwise, they’re the same colors that display in your terminal when running a fetch program in real life.
If you use one color, that will be the color used for all text in the artwork. If you use two colors, then please split the art into two codeblocks. One codeblock will be used as the “background” text, while the other will be used as the foreground. For an idea of what this would look like, have a look at the Ubuntu distro art in neofetch.
The white would be the foreground, everything else would be the background.
2. Stick to 32 colums or less
This will ensure there is room for the debug stats that show in-game next to the ASCII art.
3. Stick to the game’s theme / please don’t shitpost
It goes without saying, but don’t violate copyright or trademarks. This means don’t steal a logo from an actual Linux distro, that’s mean.
As far as shitposts go, I can’t actually stop it - but I am the project’s BDFL and I won’t put obvious shitposts into my game’s front-facing UI.
What is the current artwork?
The current artwork is just the game’s logo ran through an online image-to-ASCII converter. It’s a biohazard symbol surrounding the silhouette of a skull.